I started with a sparse depth map scribbled in Gimp on top of the "Blade Runner" movie still:
Then, I called upon Depth Map Automatic Generator 4 (DMAG4) to generate the dense depth map:
In DMAG4, I used 5000 for the number of iterations and 1 for the number of scales. In other words, it's plain Random Walks.
Finally, I went on WiggleMaker to create a 3d wiggle animated gif:
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